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A jam entry

NeonRoadView game page »

This game is entry to GMTKJam.
Submitted by zxey with 9 hours, 13 minutes before the deadline

Results

CriteriaRankScore*Raw score
Innovation#2143.2664.000
Overall#3322.8583.500
Theme#3322.8583.500
Feel#3322.4493.000
Overall#3382.7763.400
Aesthetics#3842.4493.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
When the player moves, he/she also shoots in opposite direction.
Some blocks stop you and your bullets and other blocks kill you and let your bullets go through.

Third-party resources
Engine
LΓ–VE (https://love2d.org/)

Programs
bfxr (http://www.bfxr.net/)
Audacity (http://www.audacityteam.org/)

Libraries
lume by rxi (https://github.com/rxi/lume)
bitser by gvx (https://github.com/gvx/bitser)
bump.lua by kikito (https://github.com/kikito/bump.lua)
classic by rxi (https://github.com/rxi/classic)

Fonts
Monoton by Vernon Adams
PressStart2P by Cody "CodeMan38" Boisclair

Contributors
Only me (zxey)

Source Code
https://github.com/zxey/neonroad

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Comments

Nice little game! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)