Interesting game! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
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Lifeblood's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Feel | #376 | 2.309 | 4.000 |
Overall | #414 | 2.309 | 4.000 |
Aesthetics | #415 | 2.309 | 4.000 |
Theme | #426 | 2.309 | 4.000 |
Innovation | #487 | 1.732 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Lifeblood takes your health bar and forces you to use it in different ways. Your health serve as your: 1.) Health! 2.) Weapon reserve 3.) Key to advance to the next level. You'll have to intelligently battle using your sword and more powerful Blood-based weapons that consume health with each use.
Third-party resources
Unity. All other assets were original and created for the game jam.
Contributors
Caleb Seibert - Game Designer / Programmer/ Artist
Caleb Martin - Composer
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