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A jam entry

Through The DarknessView game page »

Move To See!
Submitted by Aman Saxena with 8 hours, 46 minutes before the deadline

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Through The Darkness's page


CriteriaRankScore*Raw Score

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
In the game you are a light orb who has to traverse a pitch black maze, so you can't see anything. But you can spread you light all around by moving fast.
Thus to portray the theme the game has dual utility of movement. First to move around the maze. Second to actually see the walls (and enemy) of the maze by spreading light around yourself.

Third-party resources
Tower Defense Assets on

Unity Asset - VolumetricLines

Unity Asset - Ultra Emissive Particles Shader

Ambient Sound - Dark Ambience by PatrickLieberkind on licence -

Shooting Sounds - Loading by ScreamStudio on
licence -

Team Members
1)Aman Saxena

External Contributors
1) Patrick Lieberkind (sound)
2)ScreamStudio (sound)
3)Johannes Unterguggenberger (shaders)
4)Galactic Studios (shaders)
5)Brackeys (3d model)

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