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A jam entry

Through The DarknessView game page »

Move To See!
Submitted by Aman Saxena with 8 hours, 46 minutes before the deadline

Results

CriteriaRankScore*Raw score
Feel#2572.8875.000
Innovation#2962.8875.000
Overall#3132.8875.000
Theme#3142.8875.000
Aesthetics#3182.8875.000
Overall#3232.8875.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
In the game you are a light orb who has to traverse a pitch black maze, so you can't see anything. But you can spread you light all around by moving fast.
Thus to portray the theme the game has dual utility of movement. First to move around the maze. Second to actually see the walls (and enemy) of the maze by spreading light around yourself.

Third-party resources
Tower Defense Assets on devassets.com

Unity Asset - VolumetricLines

Unity Asset - Ultra Emissive Particles Shader

Ambient Sound - Dark Ambience by PatrickLieberkind on freesound.org licence - https://creativecommons.org/licenses/by/3.0/

Shooting Sounds - Loading by ScreamStudio on freesound.org
licence - https://creativecommons.org/publicdomain/zero/1.0/

Contributors
Team Members
1)Aman Saxena

External Contributors
1) Patrick Lieberkind (sound)
2)ScreamStudio (sound)
3)Johannes Unterguggenberger (shaders)
4)Galactic Studios (shaders)
5)Brackeys (3d model)

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