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Through The Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Feel | #257 | 2.887 | 5.000 |
Innovation | #296 | 2.887 | 5.000 |
Theme | #314 | 2.887 | 5.000 |
Aesthetics | #318 | 2.887 | 5.000 |
Overall | #323 | 2.887 | 5.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
In the game you are a light orb who has to traverse a pitch black maze, so you can't see anything. But you can spread you light all around by moving fast.
Thus to portray the theme the game has dual utility of movement. First to move around the maze. Second to actually see the walls (and enemy) of the maze by spreading light around yourself.
Third-party resources
Tower Defense Assets on devassets.com
Unity Asset - VolumetricLines
Unity Asset - Ultra Emissive Particles Shader
Ambient Sound - Dark Ambience by PatrickLieberkind on freesound.org licence - https://creativecommons.org/licenses/by/3.0/
Shooting Sounds - Loading by ScreamStudio on freesound.org
licence - https://creativecommons.org/publicdomain/zero/1.0/
Contributors
Team Members
1)Aman Saxena
External Contributors
1) Patrick Lieberkind (sound)
2)ScreamStudio (sound)
3)Johannes Unterguggenberger (shaders)
4)Galactic Studios (shaders)
5)Brackeys (3d model)
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