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When you shoot in game, time slows down itself, allowing for RoBoB to breach and clear rooms without a scratch. Slowing down time interacts with other things, such as increasing the enemies fire rate to not make it a walk in the park & extending RoBoB's special rocket fuse so it doesn't blow up so soon. Doing this encourages players to go into slow motion & give time to think before making the next move.
Game Maker: Studio
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