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A jam entry

Ocean MadnessView game page »

Game made by Dennis Kinghorn and Blabber Fish
Submitted by Superzigzagoon with 12 hours, 56 minutes before the deadline

Play game

Visit Ocean Madness's game page

Results

CriteriaRankScore*Raw score
Feel#4571.7501.750
Aesthetics#4771.7501.750
Theme#5011.7501.750
Innovation#5381.2501.250
Overall#5671.5001.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
1) The jump out of water serves to save the player whilst in the air but also dangers the player as they have no control when getting down. 2) The speed increase over time makes the game harder as well as making it more and more impossible for a game to last forever. 3) The theme of fish and its enemies (sharks and nets) serves to give the game a unique look and it helps the player know what to avoid.

Third-party resources
Unity

Contributors
Dennis Kinghorn,
blabberfish2.0@gmail.com

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Comments

(+1)

Very good start! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)

Developer

Thanks for including the game. The fish is different because when I created the cursor I didn't know what my friend's animation was going to be other than it would be a fish.

(+1)

Super fun, unique gameplay! Well done.

Developer

Thank you for playing. This was me my and my friend's first game jam.