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Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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the dual purpose was the health is also your ammo, the pause can be used to create a grace period to collect health.
attacks are generated on random numbers so don't get used to killing enemies in 3 hits, also a bullet could cost 100 essence/hp but only do 1 damage to enemies, and vice versa.
Gamemaker studio 1.4, pyxel edit and http://www.beepbox.co/#5s0kbl00e03t7m0a7g0fj7i0r1w1111f0000d1111c0000h0000v0000o... to create music
i was the only one who worked on the game,
game testers were ramkey, and me
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