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Dice Boi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3944 | 2.291 | 3.500 |
Overall | #4622 | 2.000 | 3.056 |
Creativity | #4798 | 1.964 | 3.000 |
Enjoyment | #4866 | 1.746 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The room is one giant dice. Heavily inspired by dicey dungeons
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the visuals and interface. Nice having de die concept both as a usable element and as the whole room, although the main mechanic is essentially randomness + classic ARPG battling.
I am not sure I understood how the ‘MOVE’ action worked; maybe a dodging skill?
On my first attempt: got him, but after dying, he took one other blow at me and also defeated me. XD I had both winning and losing windows!I liked that the game has a nice thinking element of where to place each dice (but sometimes the game was a bit boring) but over all, it's a very nice game!!!