I like the concept of rolling and randomly picking what your attack is. I think if you want to keep the game interesting to the player for longer the king should have fewer hitpoints or your attacks should do more damage.
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Stalwart Slime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4493 | 1.919 | 2.714 |
Creativity | #4688 | 2.020 | 2.857 |
Overall | #4959 | 1.852 | 2.619 |
Presentation | #5402 | 1.616 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme because using a dice is the main way to attack your opponent
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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