The dash mechanics was very good. I feel like the rest of the game wasn't built around it. since all the room are very small.
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Dicey Shrooms's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2004 | 3.143 | 3.143 |
Overall | #2718 | 2.786 | 2.786 |
Creativity | #2757 | 2.857 | 2.857 |
Enjoyment | #3337 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It uses a dice roll to determine how many enemies spawn and how the map layout looks.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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