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Dice Roller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2494 | 2.667 | 2.667 |
Presentation | #3074 | 2.667 | 2.667 |
Overall | #3480 | 2.489 | 2.489 |
Creativity | #4452 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll Dices to get Dice Points and use Dice Points for Development.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun little game here, very lite on the decisions but I still enjoyed watching numbers get bigger and bigger. Love the sound design on the dice, it starts out cute and innocuous and by the end it sounds like the trudging of a thousand boots on hard pavement as the dice go to war or something.
Will say that I had absolutely no idea how much points each dice gave me but I guess it didn't matter. Got a tad tough to finish getting all the diamond dice so I stopped, but for the final prices for each dice I just have one word to say: nice.
If I had more time, I would have
1) Done some more testing and balancing
2) Added something to show the multiplier values of dice
3) Added some more mechanics
it's on ok game. nothing more.
I'm a sucker for an idle game. Nice and tidy concept, though I wish there were a couple more things to interact with, since the die in the center becomes obsolete after 1 or 2 initial dice purchases. Good Job!
I wanted to add an upgrade button for the center die. But I did not have enough time.