The character is easy to use and the speed and momentum all make sense, making it a great platformer. I do think some mechanics could be indicated better. I was pleasantly surprised and confused whenever gravity switched.
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Tootie Fruity and the Magical Bean's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4720 | 1.818 | 2.571 |
Creativity | #4929 | 1.919 | 2.714 |
Overall | #5038 | 1.818 | 2.571 |
Presentation | #5184 | 1.717 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The first level has nothing randomized to get the player used to the controls/mechanics. After this, each level adds a new random mechanic. Level two has portals randomize the gravitational pull every time you enter them. Level 3 randomizes the path (and therefore the speed since they are using LERP) of the sawblades. The final level randomly generates the majority of the level.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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