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Tootie Fruity and the Magical Bean's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4720 | 1.818 | 2.571 |
Creativity | #4929 | 1.919 | 2.714 |
Overall | #5038 | 1.818 | 2.571 |
Presentation | #5184 | 1.717 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The first level has nothing randomized to get the player used to the controls/mechanics. After this, each level adds a new random mechanic. Level two has portals randomize the gravitational pull every time you enter them. Level 3 randomizes the path (and therefore the speed since they are using LERP) of the sawblades. The final level randomly generates the majority of the level.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
The character is easy to use and the speed and momentum all make sense, making it a great platformer. I do think some mechanics could be indicated better. I was pleasantly surprised and confused whenever gravity switched.
Thank you so much for taking the time to play my game! :) I am really happy to hear that you liked my character controller as I spent a lot of working on that. I received some other feedback to make the gravity switch more clear so I will be sure to do better with that in the future!
Despite what’s indicated, this is a Windows exe. No Linux build. Sorry I can’t try it. :(
I’m sorry that there is no Linux build for this game - I thought there was. I used the Linux/Mac/Windows build option for the game on Unity but it looks like I need to learn some more to get that working properly. Thanks for trying to play my game; I'm bummed it didn’t work.. I’m going to figure out how to host my games on the web for the next game jam I enter in.
Great game, little bit harder, I had to get used to it. Just didnt noticed much of dice theme...
Thank you for taking the time to play my game and provide feedback!
I’m glad you enjoyed it even if it can be a bit frustrating haha. I took the “roll of the dice” theme to mean “random/chance”, so I incorporated new random mechanics every level - I could have done a better job indicating the random stuff that’s happening.