Play gmae
Robin Banks (GMTK 2024)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3824 | 2.611 | 2.611 |
Overall | #4493 | 2.574 | 2.574 |
Style | #4646 | 2.500 | 2.500 |
Creativity | #4704 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you get smaller and bigger to achieve your goal
Development Time
96 hours
(Optional) Please credit all assets you've used
the Picotron fantasy computer
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Comments
It's like a stealth game, and it's nice! But changing size looks sometimes weird here, especially when it blocks the movement
This game has potential to become something more, the gameplay is interesting and the theme is well applied
Cool little game! You could build a lot off this concept, adding a few more variable would make for an interesting gameplay loop and real challenge! Good work!
I like the title and the concept, but this implementation of size-changing doesn't lead to many interesting decisions. I found myself always choosing to the minimum size needed to access an area.
Even with the bugs it felt good to play!
Quite difficult. Walls sometimes eat the character, but sometimes you can climb out from the right side and cheat the system)