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Dream Reacher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3074 | 3.043 | 3.600 |
Enjoyment | #3803 | 2.620 | 3.100 |
Overall | #4243 | 2.648 | 3.133 |
Creativity | #5623 | 2.282 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game plays with the idea of scale to populate the dreamscape with objects that can range from planets the size of the player to barrels several times their height.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits.
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Comments
Man, I sucked at this game. I really wanted to explore it for the level design (the screenshots look so cool) but I rage quit after falling for the 10th time. If it's meant to be a sort of rage game like Getting Over It, then kudos! Otherwise I feel like the platforms could have been a little bit more forgiving at times (I can totally stand on a ledge with just my pinky toe, right? Right??) It's impressive how much set dressing you managed to get together in such a short amount of time and the idea is very cool.
I'll def be giving this one another try to see if I can get further :)
Nice idea! movement seems close to being really good, it mostly felt good since you could easily control it, but I struggled quite a bit with the level geometry I think, the coins were hard for example. Still overall a great game, congratulation for making this!
This looks like Up (also just as hard) in a concept level.
The art is on spot, everything seems mixed right. The movement could've been smoother, but that's something you could easily fix. Quiet good!
i fw this game heavy
Enjoyed the art so much! I think that the playability could be improved, but that could've just been my computer. Love to see it!
4 days mans made this wooowww cool!
Pretty cool setting. I love this idea of climbing up out of your dreams.
The lighting of the scene is pretty good as well.
I just felt that the difficulty escalated really fast, not sure if it was to go along with the theme hahaha
Thanks for playing!
The idea of being in a dream is very good for the theme because we have the freedom to do whatever we want, because everyone has those weird dreams where everything is possible, and at the same time combining those dreams where you fall.
The difficulty is supposed to escalate but some jumps weren't supposed to be so hard. For example the boat is going to fast making it difficult. We are still working on the game, fixing some bugs tweaking some jumps and after the 5 days of ratings we want to implement maybe two more levels!