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TinyWheels's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6058 | 2.095 | 2.364 |
Overall | #6954 | 1.585 | 1.788 |
Style | #7021 | 1.450 | 1.636 |
Enjoyment | #7186 | 1.209 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tiny little toy car inspired
Development Time
96 hours
(Optional) Please credit all assets you've used
Pixel Adventure by Pixel Frog
(https://pixelfrog-assets.itch.io/pixel-adventure-1)
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Comments
Took me a long time to understand what to do. I was placing random boxes and they were just floating upwards every time i started playing. I was only after reading the comment about "line rider" that I understood that it is the little green thing that is the car, and that it is actually falling down! Then I started adding boxes under the car, and things started making sense. First I thought the boxes I was placing was the cars, as they were the ones moving. 😅
You don't explain anywhere what is actually happening and what we are meant to do. When you don't have time to add such explanations in the game, just write it in the itch page instead. :)
A simple way to make the player understand that we are falling is to have an image/texture in the background. Then we can clearly see that we are moving. Also, if the small brick is supposed to be a toy car, use an image of a car! Just drawing on some wheels would do a lot! :D
There's nothing to really achieve here, but it's a cool concept, and you could potentially make this project into a proper game later by adding some objectives.
I don't see that it fits the theme though. :p
reminded me of those flash games like moto x3m and line rider, but I do think there should have been an end goal to build to.
Is there an end goal for the car? I wasn't sure if I was trying to build to a particular location or not. Having checkpoints would be a great system! Got line rider vibes for sure. Feel free to give my submission a look too if you have the time!