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A jam submission

ShiftBotView game page

[LEFT / RIGHT] - Movement [SPACE] - Movement
Submitted by Will Beeson — 1 hour, 28 minutes before the deadline
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ShiftBot's itch.io page

Results

CriteriaRankScore*Raw Score
Style#19323.4713.471
Overall#35652.8632.863
Creativity#43942.7062.706
Enjoyment#44372.4122.412

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game fits the theme of "Built to Scale" by integrating scaling mechanics directly into both its gameplay and narrative. The robot’s ability to change its size to navigate the factory is a literal embodiment of the theme, allowing it to interact with different environments and solve puzzles by adjusting its scale. This mechanic not only challenges players to think creatively about how to use size to their advantage but also highlights the versatility and design considerations inherent in the robot's construction. Narratively, the game explores the theme of scale through the robot’s journey of self-discovery. As it searches for its origins and encounters the remnants of a predecessor, the robot’s decision to leave the factory signifies a transition from being a part of a designed system to seeking its own path. This evolution reflects the broader theme of scaling beyond one’s initial purpose or constraints, tying together the gameplay and story in a meaningful way.

Development Time

96 hours

(Optional) Please credit all assets you've used
Storyblocks + Canva

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Comments

Submitted

Nice puzzle design. Had fun playing it!

Submitted

The style is realy great! And I liked the puzzles! ^^ I did not realy understand the movement tho. Was it a mix of turn based movement and platforming? 

Submitted

Very chill puzzle game with nice music. I liked the gradual introduction of different puzzle elements like the vents and the switches. It meant the difficulty kept increasing but at just the right pace so it never left me feeling frustrated or confused. Very nice art work, it all felt cohesive and really fit the game. The only thing that I feel would improve the experience is if the first couple of levels were tutorialised a bit more, though it didn't take me long to work out how to play. Overall this is a solid entry, and I enjoyed playing it! Well done for getting all this done in the time limit!

Submitted

The game look and the presentation is nice! just a bit buggy so it got in the unfortunatly :(

Developer

Hey! Mind letting me know what went wrong

Submitted(+1)

Well, the smoke that go up blocked me and it was hard to controle when I was on it. Also on the second lvl, the platform was moving weirdly, like jumpy instead of smooth. in a non purposful way XD