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A jam submission

Rock and a Hard FaceView game page

Destroy the evil Jerkfacetons using only your tractor beam and growlargement ray.
Submitted by pootflute — 1 hour, 57 minutes before the deadline
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Rock and a Hard Face's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#17483.5003.500
Style#22283.3573.357
Overall#24983.1673.167
Enjoyment#37202.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must use your growlargement ray to enlarge captured asteroids and sling them at giant space faces, avoiding celestial bodies in the way.

Development Time

96 hours

(Optional) Please credit all assets you've used
music by THE BISHOP - https://itsthebishop206.itch.io/

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Comments

Submitted(+1)

Great game! Love the art/sfx/vibes and the tractor beam/gravity mechanics.  I kept hitting a bug where my rocks would just stop when I released them:  Overall a great-looking and sounding, fun game! Nice work! 

Developer

Thank you for the kind words, and for reporting the bug!

Submitted(+1)

This was difficult to play but appreciate the work put into making it. Congrats

Submitted(+1)

Haha, loved the sound effects !

Was hard enough to kill the first one, wasn't able to beat lvl 2.

Nice game tho, great concept !

(+1)

Very challenging game that makes you think! Especially like the sound effects

Submitted(+2)

My mind was blown on two separate occations while playing this game. The first was when I realized that the planet has gravity. The second was when I beat the first level and realized that there are more levels.

While I enjoyed the game, I had to give up on the third one. Maybe I'm just not the gamer I once was, but I just didn't have the skill to beat it. In any case I had a very good time with the game. This is the kinda stuff I like seeing on game jams!

Developer(+1)

Thanks for playing and commenting! To be honest, I was worried that it's a bit too difficult. I had planned to allow for changing the launch velocity on the asteroids, which would make things easier, but alas I ran out of time!