Play game
Escalation Protocol!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1053 | 3.853 | 3.853 |
Overall | #1381 | 3.529 | 3.529 |
Enjoyment | #1545 | 3.324 | 3.324 |
Creativity | #2065 | 3.412 | 3.412 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This theme is expressed through the core mechanic of scaling your buildings (which you build) in size, which also scales their damage and gun fire speed. Scale is a big part of the whole game experience, with enemy numbers scaling as well as enemy size and toughness along with the player's scaling satisfaction. :D
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets were either created entirely from scratch or heavily modified from an open-source original.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I loved the core mechanic of resource allocation. Being able to scale down added loads of strategy.