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Criteria | Rank | Score* | Raw Score |
Enjoyment | #846 | 3.611 | 3.611 |
Overall | #1895 | 3.352 | 3.352 |
Creativity | #2315 | 3.333 | 3.333 |
Style | #2880 | 3.111 | 3.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control cubes of various sizes and have to account for that to solve puzzles.
Development Time
96 hours
(Optional) Please credit all assets you've used
Programming and Design:
Caleb Coldiron, Miles "Sparks" Fletcher
Art:
ArmyFrog
Music:
Dreaming Blue by Sextile, Cosmic Drift by Divkid
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Comments
Great game ! nice art and concept, pretty amusing ! great job :)
Thanks!
pretty cool puzzle game. the aesthetic is nice
Thanks so much!
Very interesting take on the theme! Nice puzzle solving ideas. Congrats!
Thanks so much!
Thanks for the feedback!
I enjoyed the puzzles and solving them. It's a solid game but I don't think it fits the theme of the game jam completely. An undo button would also help alliviate some of the annoyances I had while solving the puzzles. That being said I think this is a really good game.
Awesome puzzle game and I think the difficulty curve is well made, except for level 5 & 6... maybe I'm missing the intended solution or it just is that simple :D I think it could be interesting to have something like a "free camera" (or maybe some additional fixed camera positions) to get a better view of the level. Also I did not really get the link to the "scaling" theme... Well done puzzle game though! :)
Thanks so much! It was funny when we were making it, I had a much more complicated solution for level 5 with riding the elevator up and moving along an elevated platform. But then in playtesting an easier solution was found, and level 6 was meant to teach about that as an option.
Nice game! You created some interesting levels and fun puzzles. One thing that confused me a bit on some levels was the perspective on some levels. You do a great job in showing the level from different angles before it starts but it would be nice to also be able to change the perspective in game. Maybe by adding a control to change the camera angle.
Overall good job!
Yeah, I definitely agree that the controls for the camera could use an overhaul. Maybe after the jam we'll work on it. Thanks!
Very fun, with some nice clever solutions to puzzles
Thanks a bunch!
Cook conceptm but i got stuck at level4. The camera transitions are amazing!
Thanks! They were surprisingly easy to set up with the phantom camera in Godot.
Cook conceptm but i got stuck at level4. The camera transitions are amazing!