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Fimbul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2949 | 3.071 | 3.071 |
Overall | #4178 | 2.667 | 2.667 |
Creativity | #4368 | 2.714 | 2.714 |
Enjoyment | #5079 | 2.214 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You expand a village on a tiny planet and try to sustain through increasing food costs.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits.
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Comments
I liked the art and the concept of the game. A introduction wold be nice.
I really like the style and concept, but the gameplay feels frustratingly punishing at the beginning. The UI also feels a bit too small. Overall good though!
Very fun game! The planet feels a bit small once you get how it works and the buildings needs to be far away from eachother to make it work, but despite this, the game is fun.
Very fun Idea, but it took a bit to figure out how to actually play, and was very punishing and unfair at first, but it's fun to try to optimize as much as possible once you get the hang of it. Also the Great Hall had an error where it said it had +50 food production but it actually had +50 gold production. But other than that, Great Job.