Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Little Big SurvivorView game page

You are a little creature protecting yourself from enemies in a creation of your life.
Submitted by Daniel "Rusty" Pilich (@RvstyDev) — 4 hours, 23 minutes before the deadline
Add to collection

Play game

Little Big Survivor's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#56852.2562.545
Style#63461.8532.091
Overall#64991.8272.061
Enjoyment#70491.3701.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game tells the story of a small creature that builds and improves its great creation to protect itself from enemies.... many enemies.... Therefore, my game is appropriate to the theme because it is about building something bigger on the scale of the surrounding world.

Development Time

48 hours

(Optional) Please credit all assets you've used
Beautiful music: Cinematic Arpeggiator for Emotional Space Journeys by Nancy_Sinclair -- https://freesound.org/s/750622/ -- License: Attribution 4.0
Tilemap block and background from asset created for game "Rusty alchemist" from previous game jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

this game was very confusing and I wasn't sure what to do. 

I think the design of the character is great! I also think some instructions would be great on the goal. The game also lacked animations. I think it was a little rushed and needed more time in the oven. 

Developer

Thanks for your comment <3 

Like you said, I need some more time to create a good demo. At the moment you can only move and change heroes, but I have plans to add the possibility to upgrade a ‘big hero’ by a ‘small hero’ and add different types of attacks depending on the upgrades. Also some kind of introduction/tutorial would be useful, then for sure the demo would be more interesting. I've added more information in the description, as if you'd like to see my perspective on the vision of the game.