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Tip The Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4823 | 2.291 | 3.500 |
Creativity | #5858 | 2.182 | 3.333 |
Overall | #6167 | 1.964 | 3.000 |
Style | #7050 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Gameplay revolves around balancing literal weight scales. Weight also increases in magnitude as player gets to further levels, with the previous level being used as a block for the next level.
Development Time
48 hours
(Optional) Please credit all assets you've used
2D Casual UI HD - MiMU STUDIO
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Comments
Rather clever idea of using previous puzzle solutions as information in the next puzzle.
At first I thought this was another uncreative take on weighing scales, however I was pleasantly surprised! A little bit of puzzle solving is a lot of fun, and level 3 took me a while to figure out haha! I like the idea of using the previous level's ending weight in the next level on. I think more levels even by re-using the same mechanics or more mechanics would have made this even better! It just ends too soon :>
Cool idea! It took me longer than I'd like to admit to beat level 2 but I managed it, I also liked the water puzzle but I think somebody not familiar with the puzzle may struggle to get you can pour 1 jug into the other, but nicely done!
Cool idea! It took me longer than I'd like to admit to beat level 2 but I managed it, I also liked the water puzzle but I think somebody not familiar with the puzzle may struggle to get you can pour 1 jug into the other, but nicely done!
Pretty cool game! I like the concept and would love to see the game fleshed out. Unfortunately, there is a bug with the weights (6g wasn't heavier than the 4g). Hope you continue development and add more interesting elements to the game!