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Venture's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5402 | 2.222 | 3.143 |
Enjoyment | #6191 | 1.818 | 2.571 |
Overall | #6208 | 1.953 | 2.762 |
Creativity | #6611 | 1.818 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In addition to your ship growing as you accumulate tiles, the core mechanic is that tiles merge to create larger tiles.
Development Time
96 hours
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Comments
Wow is that hand drawn that looks incredible!?
the invisible wall was a bit frustrating, but it was better once I was staying on the inside of the map rather than the outside. Once I figured out about stacking the same modules on top of themselves I got pretty overpowered which felt nice, was rewarding to plan out the ships structure. I feel like the movement in the game was interesting, and it makes me wish you had to fly close to the modules to attach them to your ship rather than being from anywhere, to emphasize ship movement through enemies more. Nice work!
Very impressive cover and background art. everything else i would say is simple but solid :) Good Job
Nice music. Invisible barrier around is confusing. And I didn't get what some modules are for.