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Size Matters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3699 | 2.828 | 4.000 |
Overall | #4528 | 2.559 | 3.619 |
Creativity | #4618 | 2.626 | 3.714 |
Enjoyment | #5031 | 2.222 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players can resize objects in-game to complete puzzles using a resizing tool.
Development Time
96 hours
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Comments
What a clever mechanics and beautiful style
I like this game a lot! The visual style is fantastic, and I feel like you've got a great start here on a good puzzle game!
I've seen a very similar idea quite a few times so far in the jam, however yours is the first I've seen that allows you to resize and object while the player is on top of it. I didn't try that for a bit because I assumed it wouldn't work but had the biggest smile when it did. I think that mechanically sets you apart nicely. I'm sure that's tough to debug. It's also cool you can change sizes while holding an object!
I think one small thing that would improve this game is a tiny UI element that says something like 'Press F to interact' on a switch. I walked up to the first one and forgot what the bind was.
Awesome showing!
i love the visual! i've never seen a game before with this kind of grid-paper processing and it works rly well with the scaling theme!
Fantastic style! I love it. Good gameplay mechanics as well. Control and the "feel" of the control could be improved as well but nothing you can't update after the jam ;)
This is so so good! Love the visuals and mechanics. This could easily be fleshed out into a full game...