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A jam submission

Scaled DownView game page

You are a robot built to scale...fish!
Submitted by G0ldenSp00n, Immersor, zbeeblez, Klowstone, Tuppnu, Haazbrinken — 9 hours, 34 minutes before the deadline
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Scaled Down's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#12883.6673.667
Style#16443.5833.583
Overall#17683.3983.398
Enjoyment#27072.9442.944

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a robot that is built to scale ... to scale fish, that is

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

I was really hoping someone made a game about scaling fish lmao, and enjoyable too! The scaling was satisfying once I got the hang of it, and I really liked all the different types of fish, especially the really big and the really tiny one!

Submitted

The fish watching you work. Just needs some more sounds and you've got a top selling mobile game on your hands. Haha. Fin. 

Submitted

Cool concept, I scaled and chopped many fish!

I think the scale removal and chopping mechanics are really well done, but it would have been nice if they had sound. However, this is a jam game, and they both feel remarkably punchy even without sound.

I think it was also a nice touch to have overuse of the scaling knife be a factor.

Nice work!

Submitted

The way you interpreted the theme is good, the art is good, but i didn't understand anything of what i was supposed to do. Maybe there could be better instructions in place to help. I also ran into a freezing issue where the game froze for about 5 seconds when scaling. it's a great concept, it looks good and it seems like it could be fun, but i didn't really understand what i was supposed to do. (sorry if this comment sounds rude)

Viewing comments 24 to 21 of 24 · Next page · Last page