Really enjoyed the interpretation with this theme! While I did find the mechanic of becoming too big interesting, I wish there was a bigger indication that the character was getting to the point of dying (something that made the "Stop" in the corner stand out more) Really great work, this game was very fun! :)
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Mid-Size Crisis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1216 | 3.583 | 3.583 |
Creativity | #1251 | 3.688 | 3.688 |
Enjoyment | #1256 | 3.438 | 3.438 |
Style | #1562 | 3.625 | 3.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to constantly change the size (or scale) of the player character through collecting slime balls to solve puzzles and platform around the levels.
Development Time
96 hours
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