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Mid-Size Crisis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1216 | 3.583 | 3.583 |
Creativity | #1251 | 3.688 | 3.688 |
Enjoyment | #1256 | 3.438 | 3.438 |
Style | #1562 | 3.625 | 3.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to constantly change the size (or scale) of the player character through collecting slime balls to solve puzzles and platform around the levels.
Development Time
96 hours
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Comments
Really enjoyed the interpretation with this theme! While I did find the mechanic of becoming too big interesting, I wish there was a bigger indication that the character was getting to the point of dying (something that made the "Stop" in the corner stand out more) Really great work, this game was very fun! :)
thank you so much for playing! lol one of the things I wanted to add but ran out of time for was clearer indication that the play was in fact in danger
Nice one! the theme is well integrated, puzzles are fun and the art is pretty cool! well done :D
glad you enjoyed!
Creative idea! Experiencing the map differently on different scales is a good concept. Reminded me of the game called Morph on Amiga, where you switch yourself between water, cloud, metal, plastic to solve puzzles on the platform.
Ooh that sounds fun I'll have to check it out! thanks for the kind words!
Such a good game! Had a blast. Fun puzzles, good idea and awesome name :D
lol thanks for playing! The name was my brother's idea (and I'm so happy he came up with it!)
it was great! the music, the art, the game itself, all of it.
Thank you so much! I'm glad you enjoyed it!
also, I noticed that you have a similarly named character to the first game I've made. That is a coincidence.