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Death of the King's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3074 | 3.043 | 3.600 |
Creativity | #3311 | 3.043 | 3.600 |
Overall | #3537 | 2.874 | 3.400 |
Enjoyment | #4051 | 2.535 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about a robot within a robot within a robot, all the same but at different scales
Development Time
48 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
I really liked the "robot inside a robot" premise (see: my submission). It was a little weird trying to match up where the laser was showing on the bottom screen to where it was going to appear on the green screen, since they were turned 90 degrees to each other, but then again, that was probably the point. I appreciated being able to see the smaller robots inside the larger robots, it served the laser dodging mechanic and it sold the scale we were working at. It takes a bit of time to get the robot on the green screen to switch directions, so if the robot was already in motion when it was time for a laser to appear, I ended up just leaving it to RNG whether or not I was going to get hit. The text from the character was a tad fast, and once the game started I didn't have time to read anything they were saying at all.
really fun, pretty challenging as well!
I like the theme and feeling of the game, feels like I need 3 eyes to handle the franticness!
Cool concept ant art, but it starts to be boring quickly.
I really like the creativity in the idea. Having to indirectly control the character is super smart. I also think your art style is really nice and stylized. Wasn't sure how to win as the game ended even when I didn't get hit by any lasers.
Wow the art on this project is amazing. You have a great eye for design! Would appreciate you rating our game as well!