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katom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2359 | 3.318 | 3.583 |
Enjoyment | #2474 | 3.009 | 3.250 |
Overall | #2512 | 3.163 | 3.417 |
Style | #2718 | 3.163 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
our player can change size no navigate through it's environnement?
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Damn, your cinematic rocks, dude. Game is fun to play. Like the mechanics, visuals. Music gets repetitive after several minutes, but it's fine.
Movements fills kinda fuzzy, also I was confused about bindings. "ZQSD and arrow keys" but it's actually "WASD+E+mouse"))
Great submission! I had fun.
Thank you so much for your feedback, sorry for the confusion with the controls.
Love the idea, this game is really nice. I hope you guys are planning to finish it. I enjoyed playing it
Thanks, not sur we're going to finish but I hope we will.
Hey there! Always nice to see someone new giving game dev a try.
Some things I noticed:
You have a typo in your page description. The game seems to use WASD to move, not ZQSD.
You have some typos in your intro cutscene.
You have some typos in your game jam submission page.
Your art assets are pixel art, but they don't have the same style. This is a bit jarring.
The intro cutscene zooms in and out a lot, Might be better to use one, maybe two zooms.
The intro cutscene quickly swaps between music. Might be better to stick with a single score for the cutscene.
Thanks for your feedback, we are all french so that's why there are a few typos and spelling mistakes. And seeing the rest of your comment it doesn't seem like we did a very good job 😅.