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I Play Ur Level's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2678 | 3.048 | 3.048 |
Enjoyment | #2917 | 2.714 | 2.714 |
Overall | #3153 | 2.857 | 2.857 |
Creativity | #3717 | 2.810 | 2.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The role of a level designer is swapped with player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The art and the interaction design is pretty nice. But the sailor's path setting is a little bit confusing, I think maybe need to give more explanation? Thanks for developing this!
A bit difficult to figure out what to do. Otherwise solid idea, I appreciate the AI. The graphics style is nice :)
A fun take on the item placement genre! I like that the pirate had pretty smart pathing AI and was able to avoid my placements if I wasn't smart about it!
I like the idea, but the intro needs some work to explain a bit better what is going on.
I like it! Took a moment to figure out what was going on, but pretty fun coming up with a strategy!! I'd like more emphasis on the reversal of the roles as many games already play like this!
I don't really get what my end goal is. If it's to stop the pirate then it's a bit to easy.
Presentation was pretty good though.