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Reversoul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3650 | 2.457 | 3.714 |
Overall | #4708 | 2.268 | 3.429 |
Presentation | #4837 | 2.173 | 3.286 |
Creativity | #5235 | 2.173 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The roles of the player, enemies and mechanics get reversed on a regular basis.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
nice
Very satisfying movement mechanic! I really like going through the walls as a ninja
Fun little game though I do think this would be drastically improved if you had a timer displayed for when your about to turn. It'd make it much more fair.
i'm guessing the way you follow the theme is kinda like pacman, first you get hunted then you are the Hunter. nice little game.
Serious underground heat. One of the best I've played so far. The lack of tutorial is perhaps questionable with respect to accessibility, but learning the mechanics felt rewarding, from the timing of the music, to the variations in the mechanics when switching between attack and defense.
And the song was a banger