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Tower Attack!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4651 | 2.083 | 2.778 |
Overall | #5282 | 2.028 | 2.704 |
Creativity | #5428 | 2.083 | 2.778 |
Presentation | #5470 | 1.917 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme, because in a normal tower defense game, the player should place towers to defend from the enemies. In this game, the towers *are* the enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Totally unexpected game! Well done! Btw we are m8s of towers :P!
Eiffel tower is worst unit. Auto-clicker is best unit.
After the first wave, I realized it was just about how fast you click, so I turned on an autoclicker and left the mouse still and got to like wave 8 or so before experimenting with other things just to see them, but didn't really have to. When you just click a handful of times, the towers pose a threat, but when you just spam as much as you can in the spawning window, they barely affect anything.
Okay didn't expect that, well done!
I chuckled when I saw the towers moving along the path. Well done.