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Cosmic Frenzy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4304 | 2.565 | 2.846 |
Overall | #4566 | 2.311 | 2.564 |
Presentation | #4590 | 2.288 | 2.538 |
Enjoyment | #4672 | 2.080 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A bullet hell game where, instead of controlling the ship and it's shooting, you redirect bullets and sling enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The cursor was really hard to see which made control hard, also it was a combination of that + no good way to grab the ship, that made playing difficult, maybe if there was a joystick that let you just control your ship whereever it is from one fixed spot that could help? Otherwise though, the gameplay was really fun!