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A jam submission

TheatreJamView game page

My first game in Unity. Made in GMTK gamejam. Hope you have fun!
Submitted by alex7771908 — 1 hour, 19 minutes before the deadline
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TheatreJam's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#44672.5172.600
Overall#55741.9151.978
Presentation#58221.7431.800
Enjoyment#60801.4851.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game is centered around a drama lub. You was an actor, but at the last moment producers "Reversed the role" and now you play as a light director.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Will someone please call a doctor? The main character is twitching on stage and nobody’s helping!

Jokes aside, I think the reason this might be happening is that you don’t check if the actor overshoots their target position, so on the next frame, they reverse direction and overshoot once again. I think you could solve this problem in the following way (at least, that’s how I tend to do it):

  1. Calculate the difference vector between character and target before movement.
  2. Move the character.
  3. Calculate the new difference vector.
  4. Take the dot product of both difference vectors. If the result is <0, the character has overshot their goal and their position can be set on top of the target position.

Anyway, nice to see another theatre themed game! Being the light technician was also on our idea list before we went for director instead.

The game definitely lacks polish, but considering this was your first Unity project and you only took 5 hours, this was pretty good! I’ve personally opened up Unity about two times and always noped out after about an hour, respectively, because I found it just way too intimidating, so getting something workable in 5 hours is something I find quite impressive. Nice job!

Submitted

For a first Unity project and your first 5 hours in it, this is a great project. 

Keep on going, Unity is a pretty fun engine to play with and you can do amazing projects with it.

 As you already have a background knowledge with C#, this will speed up your learning process.

I also recommend you to keep joining Game Jams for practicing!

Congrats for your progress and keep studying :D

Submitted

The idea is original, so good job!