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Shober shurot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5809 | 1.897 | 2.400 |
Presentation | #6153 | 1.581 | 2.000 |
Overall | #6213 | 1.581 | 2.000 |
Enjoyment | #6371 | 1.265 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you play as the bad guy and instead of killing enemies you bribe them to win
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting...I couldn't figure out how to interact with the guards. Were we able to pick up objects off of the tables?
This idea definitely has potential! However, I couldn't really figure out how to finish the level. I gave each guard their respective item, but the elevator didn't unlock. Also maybe I gave the wrong guards the wrong things; I couldn't figure out who the bathroom guard was, nor who the classroom guard was.
Something that could definitely be improved upon is, if you've bribed a guard, they shouldn't still send you back to the start.
However, I really do like the concept!