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Horde's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3194 | 3.000 | 3.000 |
Enjoyment | #3388 | 2.563 | 2.563 |
Overall | #3731 | 2.646 | 2.646 |
Presentation | #4366 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the vast majority of survival horror games, the player is a human survivor. In Horde, you are the apocalypse. The zombies are player-controlled.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
the most nicest idea to be played out there. tnx for making it!
most Zen apocalyps ever envisioned^^
Interesting take on the theme! To me the game felt painfully slow, and the zombie’s movement was quite frustrating - sometimes they take questionable routes to the destination, and sometimes don’t respond to commands at all. I get that this is part of the idea, i.e. zombies are chaotic and don’t follow commands, but it makes the player quite frustrated.
thank you for all the feedback! I’ll definitely have to revisit zombie AI if I come back to this project, that was something I wish I could’ve had more time to refine.
Lovely twist on the theme
it looks like we both had an idea of controling a swarm of zombies! I actually enjoyed the gameplay although it feels a bit too slow, probably because of how fast paced other games can be but I imagine this game with great graphics and I feel like I would play it