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It's in the box's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2275 | 3.320 | 3.833 |
Enjoyment | #2445 | 2.887 | 3.333 |
Overall | #2539 | 3.079 | 3.556 |
Presentation | #2718 | 3.031 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
in this games your roles are reversed with the camera
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The idea that the better camera man your are the more motivated the hero is was a great touch! A fun game with an original idea. Very well done!
That was fun watching the character attack the enemies. The indicator when the character was off-screen pointing towards his direction was a nice touch. Overall liked how you executed the whole thing, very nice
Really cool game! A great idea, well executed. Though maybe a bit more variety could have helped, like an upgrade system for the camera (maybe like a slow-mo camera mode, which slows down the action?). But it felt smooth controlling the camera, I had a great time with this one!
Cool concept, well excecuted animations and actions. I love the lil powerup attack the knight does when you right click. Felt very satisfying, like a journalist capturing a heroes greatest moments hahahaha!
Well done!
fun game ,good music and simple controls. the only problem is the tutorial its really long, as a player i'm expected to jump in a game with a really short tutorial or even pictures and begin the game. if i could summarize the games mechanics it would be:
*You are the camera
*follow the player with mouse to help player survive
*right mouse click when there is a camera icon near the player or when his in danger.
NB: i can also spam the right mouse button so it makes the blue cooldown pointless.
Sorry, I did not play because the download looks kind of weird... not sure what engine was used?
I used Game Maker Studio 2 and created 2 different builds, the .zip one just lets you download the file and the .exe one that install the game directly inside the computer.
Both are safe but I understand if you feel unsafe sometimes Gamemaker's builds get identified as virus despite being harmless, although I you would reconsider downloading the game i would recommend the .zip version because the files are easier to get rid of if you do not wish to keep them.
Just tried the .zip version, I did not see it before lol
I like the idea, but I think there is a bug where the player stays in one place while enemies spawn on the same spot?
I could not get passed the first wave :(
Ho that is not a bug it's a sign that his special attack is ready and you have to right click to trigger it, I belive that it's mentionned in the help section in the menu but i guess i should have made it clear ingame as well. Anyway thanks for your feedback !