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Get Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6397 | 1.228 | 1.857 |
Presentation | #6453 | 1.323 | 2.000 |
Overall | #6540 | 1.260 | 1.905 |
Creativity | #6571 | 1.228 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Change into enemies to get past them.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting concept, but i can definetly tell you ran out of time.
Good luck with whatever games you make next though
Hi! I think it would be better if these cube enemies could move back and forth instead of standing still. Moreover, if you can turn an enemy into you when you become this enemy, making it attract the attention of other enemies, it will be more in line with Jam's theme and will be more interesting! I saw you said you are new here, I wish you enjoyed this jam and hope you can make more games you love in the future! Good luck!
Thanks for the ideas, I was also thinking along the same lines but ran out of time😅 And I did very much enjoy this jam 😄
How it fits the theme is a bit weak though
Yeah, ik. I wanted to do more stuff around the theme, but unfortunately ran out of time.
If you don't mind me asking, how did you find my game before the deadline? I am still new here...
I found a trick where I just put a random number into the URL of my submission page to see if I could see other games that were submitted to the contest. Its a neat trick and I have already reported the loophole