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TeaForTwo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4920 | 2.333 | 3.111 |
Presentation | #5470 | 1.917 | 2.556 |
Overall | #5494 | 1.944 | 2.593 |
Enjoyment | #5913 | 1.583 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Here we reversed the role of an building game into a destruction by the evil nature
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool concept, making a 3D game in so little time must be so hard! I liked the visual and sfx of the game
Super interesting concept! I do wish there was a bit more control over where I could throw my dice? It felt as though I was fighting with wear it landed more than hoping it got the right number.