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A jam submission

TextSnakeView game page

High octane PvE snake-on-snake action
Submitted by SatriAli, TijmenUU — 2 minutes, 10 seconds before the deadline
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TextSnake's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#46351.9603.143
Overall#52601.5442.476
Presentation#52781.4252.286
Fun#54941.2472.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Snakes join together and split apart.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

It's not fun to chase lone characters around the map once you've already certainly won. I think the boss snake needs a better intro; clearly it's very cool! Level 5 gets super interesting, it took a game I thought was lackluster and grabbed my attention with it. But I still don't understand for the life of me what's happening and I couldn't make it past. I wonder what other creative enemy ideas you might have had further on.

Developer

Thanks for playing! Our original idea was to form sentences and words, but it kinda spiralled out of control into this form.

You're right about the progression, it is a bit all over the place. Glad you enjoyed a part of it nevertheless!

Submitted(+1)

Honestly, the snakes being made up of words was really, really cute. It's hard to give personality to a terminal game, so 10/10 on that part!
I know this is crazy, but hear me out. What if the snakes could combine themselves into spelling new words, and if they spelled something recognizable they became a more powerful snake? What if the player could? You don't really have that level of control over spelling as it is, but.

Submitted

Good artstyle. Hard to catch the lone heads sometimes. 

Developer(+1)

Thanks! We developed it using the win32 API which only offers 16 colors.

Yep, the loners are a pain. Unfortunately we ran out of time: I would have loved to try different speeds for each snake!

Submitted(+1)

The art style is really really epic, please please produce more. Love the "terminal game" style. Time is your enemy in these things, but you've done good with what you have

Submitted

Nice twist. Level 5 broke my brain.

Developer

Cheers! It is known as the cluster snake and perhaps a little too difficult to deal with when it manages to absorb one of the other enemies.