Mmm... Monke...
Absolutely unpredictable but have good jam vibes and it's funny :D
Criteria | Rank | Score* | Raw Score |
Fun | #2241 | 2.750 | 3.889 |
Presentation | #2926 | 2.593 | 3.667 |
Overall | #2927 | 2.619 | 3.704 |
Originality | #3460 | 2.514 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a leader of Apes, who are tethered directly to you - as they are lacking intelligence.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Mmm... Monke...
Absolutely unpredictable but have good jam vibes and it's funny :D
Game goes quite bananas after a while, with enemies ricocheting all over the place and AOEs that take the whole screen. I played a few rounds and had a great time overall with it, with the voice-overs being the icing of the cake.
While there were some balancing issues and some units being must-haves while others were almost useless, it still felt good to carry an army of monke around the place, flinging them and overall wrecking havoc. It's a bit of a shame that one of my runs ended when enemies basically telefragged my main guy, but it is what it is.
Had a lot of mindless fun with this one, upgrading and flinging monke from left to right. It was a great time! 🐵
Super fun concept. With some more polishing and balancing tweaks I could see myself playing this for hours and hours
Apes together strong!
Pretty entertaining, I played three times through. A few different enemy types spice things up. On my last play through I just buffed a magician and a shaman as much as possible, keeping everything else at tier 0 just to soak up hits. I'm sure there's a few other styles that would crush too. Baboonic gameplay
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