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Swing Bound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4669 | 1.732 | 3.000 |
Originality | #5219 | 1.636 | 2.833 |
Overall | #5339 | 1.475 | 2.556 |
Presentation | #5667 | 1.058 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Very Well
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The momentum of the swing is fun! Nice work. I got stuck on Level 2 though, couldn't figure out how to passed it.
Thank you for your feedback! Was it the chain that got stuck on a platform in stage 2 or were you unable to actually complete and move on from the stage due to a possible bug?
I'm not sure. I was able to destroy the blocks in Stage 1 just fine, but some of the blocks wouldn't get destroyed in Stage 2. I'm not sure if that's a bug, or if there was something I had to do to increase my attack or something?
My chain never got stuck or anything like that.
The actual gameplay mechanic is really fun and seems to work well. Flinging the ball around was pretty satisfying.
EDIT: Actually I realized, am I supposed to destroy the enemies, not the blocks? I figured I had to avoid the enemies.
Yep! The enemies are the goal, the blocks are nothing more than obstacles with the more degraded ones being ones you can destroy to make more room to swing ( : The solid ones are fixed to the environment.
Haha, yeah that explains why I couldn't break those blocks.
The swinging mechanic is really fun. Nice job!
Ok, I realized that I was supposed to smash the ball into the Red Triangle enemy things, not the blocks! Haha. I assumed because it was like a wrecking ball, my goal was to smash the blocks and avoid the red guys. Maybe you should write on the Itch.io page that you specifically need to smash the ball into the Red Enemies, not just avoid them.
I did run into a bug though, and I think it was a mix of this bug an my misunderstanding of the goal that caused me to get stuck on level 2 before.
So when you hit an enemy the ball seems to "glow" and play a sound for a little bit. on around level 5 I ran into a bug where the ball seems to get "stuck" in the "glow" animation, and then I'm not able to smash the enemies anymore. No matter how hard I hit them, they won't die.
That happened to me on my first play through in Level 2, so I assumed that you just couldn't destroy the enemies.
Anyway, I was able to get up to level 6 this time. Super fun game!