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Fusit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4176 | 2.167 | 3.250 |
Overall | #4843 | 1.778 | 2.667 |
Fun | #4942 | 1.583 | 2.375 |
Presentation | #5063 | 1.583 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The joined control (mouse and keyboard), as well as joining 2 fragments together to create the package
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow, i love the concept! It really fits the theme. The controls are a little wobbly, and the "blocks" are sliding around a bit, but i had fun playing and the visuals are great for 48 Hours!
Really interesting concept you have going. The 3D visuals are pretty great. The 2D visuals are a little clunky though. With some polish to the GUI and refined game balancing, I believe you could make this into a pretty fun game!
I think this game fit the theme well, but it felt difficult to control. Though I do think controlling the drones by holding down different mouse buttons is an elegant solution to controlling multiple characters. Good job finishing a game in 48 hours!