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Circles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2964 | 2.435 | 2.435 |
Presentation | #3181 | 2.478 | 2.478 |
Overall | #3278 | 2.464 | 2.464 |
Originality | #3554 | 2.478 | 2.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
modules and the enemies (you'll see when you play the game)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
No
We used pre-existing audio
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Comments
It's pretty bland ! Not bad but way too easy and it can get boring after a while since we don't have much to do to beat the enemies
Quite simple in its graphics and its gameplay, yet quite entertaining.
There isn't a lot of feedback to your actions, and I didn't quite feel in control. The player sort of just shot without me, and sometimes he shot in many different directions. My only job was moving my mouse, thus avoiding small light-blue orbs on the screen. If there were some screenshake when the player takes damage or a small explosion when an enemy was killed, it would dramatically improve the look of the game.
All in all a decently fun experience with very simple gameplay and graphics :)