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HeroPoint's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1628 | 3.318 | 3.318 |
Fun | #2701 | 2.545 | 2.545 |
Overall | #2797 | 2.682 | 2.682 |
Presentation | #3834 | 2.182 | 2.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The value of game mechanics are dynamically Joined Together. Your HP may decrease as you are using your ammo. You level may decrease as enemy are taking damage. You have to find the best combination to kill the monster
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This mechanic is so interesting! I think it would be a nice puzzle game if the difficulty curve being more smooth. 加油!
Bit rough but interesting! Pretty unique I would say. Great job!
Lacking a lot of polish, but genuinely a really fun game. Wish there were more levels! (Honestly, I'd even pay a few bucks for them if the game got more polish.)
i like the idea of changing the rules in an rpg battle!
rules take a while to understand (at least for me), but I like the idea of these different values and levels
thank you for playing. maybe I need to make a tutorial level.