Mmmm. This was fun. Functionally, it's just a lock-and-key-sequence game, but making the "keys" characters made it a lot more gratifying. You reinforced the jam's theme by making certain tasks easier with larger groups of people. But the real standout is the UI, which is very reminiscent of those old text-based dungeon crawlers. I can tell you put a lot of thought into evoking that feel.
Thanks for the game!
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