I agree with others that this is a really cool idea, and also really hard! I was pretty much fully concerned with defending my ship rather than collecting scrap, and even then I wasn't doing a great job of it. I imagine if I were to spend long enough working at it I might be good enough to make a real run of it though, and that it would feel really good to beat!
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Squantum Explorer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2246 | 2.746 | 3.231 |
Overall | #2492 | 2.811 | 3.308 |
Originality | #2514 | 2.942 | 3.462 |
Presentation | #2596 | 2.746 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is tethered (joined) to their spaceship.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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