Absolutely love this game. Simple art and music, and fantastic platforming. I really enjoy games like Super Meat Boy and Celeste and this game definitely has that potential. I'm surprised how many mechanics you got in during just 48 hours. The only critique I have is that the random hazards would be best if they were set per stage and maybe ramped up depending on the level. Otherwise, they feel a bit unfair at times. Phenomenal game. Good luck!
Play game
Get 'Em Off of Me!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #711 | 3.465 | 3.929 |
Overall | #1119 | 3.381 | 3.833 |
Presentation | #1270 | 3.402 | 3.857 |
Originality | #1713 | 3.276 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character is stuck to his arch nemesis.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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