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Two Dudes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3768 | 2.357 | 3.333 |
Overall | #5223 | 1.571 | 2.222 |
Presentation | #5487 | 1.257 | 1.778 |
Fun | #5596 | 1.100 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are two characters joined together by a block
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I couldn't really get out of the starting room... I tried for a few minutes. It would be nice if there was something a little more hands on to help me get the hang of it. Cool concept though, and I really liked that music!
Dang yeah it seems you’re not alone, should have made the game a bit easier in the beginning or more forgiving overall. Thank you for taking the time to give it a shot!
To be honest I could barely grasp how to control the character. Having no direct control over the direction your character moves is certainly interesting, but I found it frustrating and couldn't get past the first wall. 'A' for originality, but I wasn't able to make any real progress with it
Fair enough. Thank you for trying it! I do think it’s a little fun if you can get the hang of it, but that it needs to be much easier or at least a much more gradual start and with more tips on how to control it.
I like the idea, it's simple but really clever. I played it for some time but never really felt like I mastered the controls, so that is a bit frustrating... maybe I have to give it another try :D
Thanks for trying it out! I’m glad you liked it, but yeah totally understandable if you got frustrated I think it’s a little too difficult atm.
Sorry, but I found the game mostly frustrating :/
I rarely felt like I had any control at all over my character and most of the time, they don't spin in the direction I want them to spin, because the spin direction is depending on the angle of the player. I think making it so that pressing right making the character rotate clockwise and pressing left making the character rotate counter clockwise would really help in making the game more accessible.
I do like the concept though. I could imagine a game like this being turned into a small and simple mobile game.
All good I appreciate the criticism. I agree with you that the controls are very hard. I was able to get some control but only because I made the game and play tested it a bunch so you’re totally right if I ever make it for mobile I will definitely figure out how to make the controls more intuitive.
Hard to get into, but strangely addictive!
Cool concept, it was pretty challenging to move around. Good work!
Thank you I will check your game out when I have time
This was pretty addictive. I had to keep playing.
Well done!
Thanks bud I'll check your game out when I get a moment