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Exact Command's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1133 | 3.250 | 3.250 |
Presentation | #2097 | 2.964 | 2.964 |
Overall | #2386 | 2.857 | 2.857 |
Originality | #3766 | 2.357 | 2.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have two characters in separate rooms. One input controls both of them. You have to get both of the to them exit. The challenge comes in when the rooms are organized differently so you have to think. At the end there are two endings you can get depending on a factor called anger. If you get the good ending you will have a different type of puzzle as the rooms are joined together. Everything is originally made by the 2BrosInACup team. No pre-existing assets or sounds.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
Fun game, really well designed puzzles! I also liked the storytelling aspect, made me laugh a few times.
Well finished and fun game, congratulations!
Good game! Is not the first time this concept was used but it was well implemented :)
Even though this was probably explored a lot in the jam I think this game did a great job at doing something different in the puzzles.
I do Agree with you PlayToTroll by the theme with the game was pretty restricting so a lot of games are going to be the same
It was fun. Not the most original Idea but surely a good game for the jam :)