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Diad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3316 | 2.288 | 2.692 |
Overall | #3627 | 2.310 | 2.718 |
Originality | #3652 | 2.419 | 2.846 |
Presentation | #3752 | 2.223 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two blocks are connected. One can't move if the other can't.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
At first I though this was just gonna be another puzzler where you move two characters at the same time through different mazes, but the added mechanic of swapping out different mazes makes it much more original and much more interesting. Some of the levels were a bit trial-and-error, but the last level was really well planned out. Decent amount of polish too. Fantastic job overall.
Diad has a very great and original puzzle idea that is easy to understand and grasp, this is a pretty fun puzzle and it will be great if something like this gets turned into a full game, with smoother difficulty curves and with additional elements like portals added. My only problem was that the game doesn't appear to have a way of closing it and it is stuck in full screen. It was a bit inconvenient.
I'm not sure if it's just in my machine, but the game is running at a veeery low framerate... :(
Interesting concept, though.