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A jam submission

Bwub's Sticky SituationView game page

In this game you play as a harmless slime creature who has been captured. Stick your foes together in order to escape.
Submitted by Phasmite, hothead2097 — 1 hour, 31 minutes before the deadline
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Bwub's Sticky Situation's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#17223.2733.273
Presentation#19913.0003.000
Overall#21702.9552.955
Fun#26042.5912.591

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game's mechanics revolve around joining together various enemies and parts of enemies in order to progress through the rooms.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Quite good! though an invisible wall appeared on like level 4 and trapped me in an infinite loop

Submitted

There are some nice interactions between elements, which facilitate some light puzzling, well done!

Sometimes you can walk outside of the level, but you can always recover.

Submitted

I clipped through the floor a few times, and on the level where you first have to start sticking enemies together, one of the enemies kept glitching into the fan instead of going where I needed it to.

That said, I love the music! Do you have a Bandcamp or anything where I can buy it?

Developer

Hi, thank you! You can download the soundtrack for free on my bandcamp here at https://hamstermuffin.bandcamp.com/album/bwubs-sticky-situation-soundtrack

It was quite great, really! I did experience some bugs but the way that you don't need any text to tell you what you should do is really great, it all feels like you're figuring it out yourself, and in a good way.

(+1)

Fun idea. I wanted to move way faster though and i accidentally went out of bounds and couldn't get back in. I'd love to see the slime you shoot on the ground influence the character's movement more.

(+1)

The way the mechanics were introduced through the "tutorial" levels was really well done. I liked it, I can see a lot of potential for this idea.

Submitted (2 edits) (+1)

Awesome game! Good job!

Cute graphics, nice controls. Very good overall.

I did a thing though. :D

(pics might not load correctly, itch servers are on fire)


flying

out of bound